This is great and deserves every vote out there! Id say Ill change my vote in a couple of days or so for those others licking the fingers of the great chicken wing. The real winner is not the cracking groups, which I find rather dull,īut the enormous effort put behind this game. Submitted by Zierliches Püppchen on 9 November 2014Ī small remark to the so called cracking scene, within the scene:ĭont you just find it rather dull, not even snatching the prod out of the actual duplication.Ī small race in the evening with discussions on who supplied what? Like former years, well we all know. Looks so good, can't wait to give it a spin! :) The reason is that when I was young (years and kgs ago) I spent a fortune on that coin-op! (or better: my dad did)! :PP Oh yes!! I've finished it without trainers and without loosing a single life! Thanks guys for your time and dedication!įinished? So there is no kill screen in this one. Submitted by Yogibear on 10 November 2014 What do you mean by "finished" though? completed all 4 levels? or actually played it until level 8(?) when it crashes? =) Had problems when loading from the MSD SD2 but i suspect that from the fast load intact but worked fine on a 1541. Submitted by Chris537 on 10 November 2014 :)īut Chuck completed all levels, killed the final boss, saved the princess and all this with his monitor turned off! Wonderful! I played the Atari 7800 version a lot back in the days so this port feels like christmas <3įinished = just all 4 stages, ehrmm. Thanks for all the kind comments and messages. Submitted by DATA-LAND on 13 November 2014įinally a professional and beautiful version of this arcade classic!īut "Jungle" and yours are need a bit joystick acrobatics. Simply Awsome!!! Plays, looks ans sounds beautiful - thanks for all effort in this release Submitted by BabyDuckGames on 14 November 2014 Submitted by Morpheus on 15 November 2014 does make you wonder how much was missed back in the day, title wise. This is so good that I can finally bury MAME once and for all! Submitted by tonysavon on 2 December 2014 Weird, the music is made in Goattracker, but tuned to NTSC? :) Submitted by McMeatLoaf on 21 December 2014 McMeatLoaf: Sure, the original and the NES-ports were both Japanese (60hz) and since this game runs on NTSC C64's (and plays slower on PAL C64's), tuning it to NTSC (which is no problem with GT2) seemed the right way to go. Just a quick add to say that the box artwork is designed to fit standard RGCD deluxe cartridge boxes which you can buy as blanks from the RGCD websiteĮncore: With the -g command? I've only found one Goattracker tune that sounds like it uses it: PopcornĪdded package with lovely additional stuff by STE'86ĭKjr Atari box - for the atarisoft style packagingĭKjr cart box - for the nintendo style packagingĭKjr cart label - which is generic and will go with either ( /MUSICIANS/E/Encore/Donkey_Kong_Junior.sid)Īmazing! Thank you for the effort and love that you have spent on this gorgeous game for the C64! SID of HVSC Crew, Megadesigns Incorporated It should also be noted that in many conversions of the original coin-op game for early 1980's consoles and computer-systems, Donkey Kong only used two or three of the original levels, with the cement factory most often omitted.- Donkey Kong Junior by Mr. Additionally, Mario can also find Pauline's hat, purse and umbrella for additional bonus points.ĭonkey Kong is also notable for being one of the first complete narratives in video game form, told through simplistic cut scenes that advance the story. Although not as powerful as in other future games, Mario can find a hammer which allows him to destroy the barrels and fireballs for a limited amount of time. From there, the levels start over at a higher difficulty.Īlong the way, Mario must dodge a constant stream of barrels, "living" fireballs, and spring-weights. Once the rivets are removed from the final level, Donkey Kong falls, and the two lovers are reunited. Released in the arcades in 1981, Donkey Kong was not only Nintendo's first real smash hit for the company, but marked the introduction for two of their most popular mascots: Mario (originally "Jumpman") and Donkey Kong.ĭonkey Kong is a platform-action game that has Mario scale four different industrial themed levels (construction zone, cement factory, an elevator-themed level, and removing rivets from girders) in an attempt to save the damsel in distress, Pauline, from the big ape before the timer runs out. Amstrad CPC, Apple II, Arcade, Atari 2600, Atari 7800, Atari 8-bit, Coleco Adam, ColecoVision, Dedicated handheld, Game Boy Advance, Intellivision, MSX, NES, Nintendo 3DS, Nintendo Switch, PC Booter, TI-99/4A, VIC-20, Wii, Wii U, ZX Spectrum
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